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Written by Dzordz
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Sunday, 22 April 2007 |
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In this tutorial I’m going to show you how to create rocket using nurbs, and then animate its movement using path curve. Also I’ll show how to make simple smoke trail. |
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Written by Dzordz
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Sunday, 22 April 2007 |
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Particles are one of greatest features in Maya. In this tutorial I’m going to show you how to use particle instancer to create fleet of spaceships flying across the planes. Also I’m going to show you how to use events to crash spaceship. |
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Written by Dzordz
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Sunday, 22 April 2007 |
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Render layers, is one very powerful feature of Maya. And here we show you how to use it properly. |
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Written by Dzordz
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Sunday, 22 April 2007 |
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With Maya 8.5 Mental Ray got some new fancy options and modes. One of them is Sun and Sky system. I’m going to guide you through some of new features. |
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Written by Dzordz
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Sunday, 22 April 2007 |
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Projection mapping is feature that allows you to project 2d texture with object called placement node, so you don’t actually need to worry about UV’s on the objects. |
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Written by Dzordz
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Tuesday, 10 April 2007 |
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In Part 1 of this tutorial, we crated the fuselage and the cockpit. Now, we will make the rest of the airplane. |
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Written by Dzordz
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Tuesday, 20 March 2007 |
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In this tutorial, I’m going to show you how to make sword with some decoration detail. Everything will be real geometry (no bump or displacement maps). |
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Written by Dzordz
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Wednesday, 14 March 2007 |
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Hello and welcome to the first in the series of WWII vehicle modeling tutorials. |
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Written by Dzordz
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Friday, 09 March 2007 |
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In this tutorial we create a nice shiny rifle bullet |
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Written by Dzordz
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Monday, 26 February 2007 |
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Shockwaves are a crucial part of every space battle scene or an explosion. In this tutorial we’ll concentrate on making a fast to render shockwave, made entirely with standard max particle systems. |
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Written by Dzordz
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Saturday, 10 February 2007 |
Here we make a beutifull Capellini armchair and build a whole room just to show how easy it is. |
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Written by Dzordz
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Saturday, 10 February 2007 |
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Ambient occlusion can be very useful for adding details to shadows of your images. But also it can be extremely expensive to calculate for every frame of your animation. |
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Written by Dzordz
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Sunday, 04 February 2007 |
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In this tutorial I'm going to show you how to make terrain, trees and grass using Maya. |
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Written by Dzordz
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Sunday, 04 February 2007 |
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Here we will make one of those old-time chandeliers that you see so often in cowboy movies. |
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Written by Dzordz
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Friday, 19 January 2007 |
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Here I will show you a way to make a realistic looking light bulb to be used in any scene. |
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Written by Dzordz
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Wednesday, 10 January 2007 |
This tutorial is the sequel to House Project – Modeling tutorial in which we will complete our house. |
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Written by Dzordz
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Wednesday, 10 January 2007 |
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This tutorial will show you how to animate gear motion relative to motion of the other cog. |
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Written by Dzordz
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Thursday, 04 January 2007 |
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With this tutorial we will model a house and prepare it for texturing. |
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Written by Dzordz
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Thursday, 04 January 2007 |
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In this tutorial I will show you how to use nurbs curves and surfaces to build simple axe. |
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Written by Dzordz
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Thursday, 21 December 2006 |
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In this tutorial I’ll show you how to model a chain gun and control rig for firing and aiming using basic MEL scripts. |
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